gpu: gpu@38000000 {
compatible = "fsl,imx8mn-gpu", "fsl,imx6q-gpu";
- reg = <0x38000000 0x40000>, <0x40000000 0x80000000>, <0x0 0x8000000>;
+ reg = <0x0 0x38000000 0x0 0x40000>,
+ <0x0 0x40000000 0x0 0x80000000>,
+ <0x0 0x0 0x0 0x8000000>;
reg-names = "iobase_3d", "phys_baseaddr", "contiguous_mem";
interrupts = <GIC_SPI 3 IRQ_TYPE_LEVEL_HIGH>;
interrupt-names = "irq_3d";
- clocks = <&clk IMX8MN_CLK_GPU_CORE_ROOT>,
- <&clk IMX8MN_CLK_GPU_SHADER_DIV>,
- <&clk IMX8MN_CLK_GPU_BUS_ROOT>,
- <&clk IMX8MN_CLK_GPU_AHB>;
+ clocks = <&clk IMX8MN_CLK_GPU_CORE_ROOT>,
+ <&clk IMX8MN_CLK_GPU_SHADER_DIV>,
+ <&clk IMX8MN_CLK_GPU_BUS_ROOT>,
+ <&clk IMX8MN_CLK_GPU_AHB>;
clock-names = "gpu3d_clk", "gpu3d_shader_clk", "gpu3d_axi_clk", "gpu3d_ahb_clk";
assigned-clocks = <&clk IMX8MN_CLK_GPU_CORE_SRC>,
<&clk IMX8MN_CLK_GPU_SHADER_SRC>,
<&clk IMX8MN_SYS_PLL1_800M>,
<&clk IMX8MN_SYS_PLL1_800M>;
assigned-clock-rates = <0>, <0>, <800000000>, <400000000>, <1200000000>,
- <600000000>, <600000000>;
- depth-compression = <0>;
+ <600000000>, <600000000>;
power-domains = <&gpumix_pd>;
status = "disabled";
};