This adds the Video Engine node for the A64. Since it can map the whole
DRAM range, there is no particular need for a reserved memory node
(unlike platforms preceding the A33).
Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Acked-by: Chen-Yu Tsai <wens@csie.org>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
};
};
+ video-codec@1c0e000 {
+ compatible = "allwinner,sun50i-h5-video-engine";
+ reg = <0x01c0e000 0x1000>;
+ clocks = <&ccu CLK_BUS_VE>, <&ccu CLK_VE>,
+ <&ccu CLK_DRAM_VE>;
+ clock-names = "ahb", "mod", "ram";
+ resets = <&ccu RST_BUS_VE>;
+ interrupts = <GIC_SPI 58 IRQ_TYPE_LEVEL_HIGH>;
+ allwinner,sram = <&ve_sram 1>;
+ };
+
mmc0: mmc@1c0f000 {
compatible = "allwinner,sun50i-a64-mmc";
reg = <0x01c0f000 0x1000>;