arm64: dts: allwinner: a64: Add Video Engine node
authorPaul Kocialkowski <paul.kocialkowski@bootlin.com>
Wed, 5 Dec 2018 09:24:44 +0000 (10:24 +0100)
committerMaxime Ripard <maxime.ripard@bootlin.com>
Wed, 5 Dec 2018 11:04:49 +0000 (12:04 +0100)
This adds the Video Engine node for the A64. Since it can map the whole
DRAM range, there is no particular need for a reserved memory node
(unlike platforms preceding the A33).

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Acked-by: Chen-Yu Tsai <wens@csie.org>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
arch/arm64/boot/dts/allwinner/sun50i-a64.dtsi

index 8557d52..8d024c1 100644 (file)
                        };
                };
 
+               video-codec@1c0e000 {
+                       compatible = "allwinner,sun50i-h5-video-engine";
+                       reg = <0x01c0e000 0x1000>;
+                       clocks = <&ccu CLK_BUS_VE>, <&ccu CLK_VE>,
+                                <&ccu CLK_DRAM_VE>;
+                       clock-names = "ahb", "mod", "ram";
+                       resets = <&ccu RST_BUS_VE>;
+                       interrupts = <GIC_SPI 58 IRQ_TYPE_LEVEL_HIGH>;
+                       allwinner,sram = <&ve_sram 1>;
+               };
+
                mmc0: mmc@1c0f000 {
                        compatible = "allwinner,sun50i-a64-mmc";
                        reg = <0x01c0f000 0x1000>;