#define VMW_RES_HT_ORDER 12
+/*
+ * Helper macro to get dx_ctx_node if available otherwise print an error
+ * message. This is for use in command verifier function where if dx_ctx_node
+ * is not set then command is invalid.
+ */
+#define VMW_GET_CTX_NODE(__sw_context) \
+({ \
+ __sw_context->dx_ctx_node ? __sw_context->dx_ctx_node : ({ \
+ DRM_ERROR("SM context is not set at %s\n", __func__); \
+ __sw_context->dx_ctx_node; \
+ }); \
+})
+
/*
* struct vmw_relocation - Buffer object relocation
*
uint32 view_ids[], u32 num_views,
u32 first_slot)
{
- struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
+ struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
u32 i;
- if (!ctx_node) {
- DRM_ERROR("DX Context not set.\n");
+ if (!ctx_node)
return -EINVAL;
- }
for (i = 0; i < num_views; ++i) {
struct vmw_ctx_bindinfo_view binding;
} *cmd;
int ret;
- struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
+ struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
struct vmw_resource *cotable_res;
-
- if (ctx_node == NULL) {
- DRM_ERROR("DX Context not set for query.\n");
+ if (!ctx_node)
return -EINVAL;
- }
cmd = container_of(header, struct vmw_dx_define_query_cmd, header);
SVGA3dCmdDXSetSingleConstantBuffer body;
} *cmd;
struct vmw_resource *res = NULL;
- struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
+ struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
struct vmw_ctx_bindinfo_cb binding;
int ret;
- if (unlikely(ctx_node == NULL)) {
- DRM_ERROR("DX Context not set.\n");
+ if (!ctx_node)
return -EINVAL;
- }
cmd = container_of(header, typeof(*cmd), header);
ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
SVGA3dCmdDXSetShader body;
} *cmd;
struct vmw_resource *res = NULL;
- struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
+ struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
struct vmw_ctx_bindinfo_shader binding;
int ret = 0;
- if (unlikely(ctx_node == NULL)) {
- DRM_ERROR("DX Context not set.\n");
+ if (!ctx_node)
return -EINVAL;
- }
cmd = container_of(header, typeof(*cmd), header);
struct vmw_sw_context *sw_context,
SVGA3dCmdHeader *header)
{
- struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
+ struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
struct vmw_ctx_bindinfo_vb binding;
struct vmw_resource *res;
struct {
} *cmd;
int i, ret, num;
- if (unlikely(ctx_node == NULL)) {
- DRM_ERROR("DX Context not set.\n");
+ if (!ctx_node)
return -EINVAL;
- }
cmd = container_of(header, typeof(*cmd), header);
num = (cmd->header.size - sizeof(cmd->body)) /
struct vmw_sw_context *sw_context,
SVGA3dCmdHeader *header)
{
- struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
+ struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
struct vmw_ctx_bindinfo_ib binding;
struct vmw_resource *res;
struct {
} *cmd;
int ret;
- if (unlikely(ctx_node == NULL)) {
- DRM_ERROR("DX Context not set.\n");
+ if (!ctx_node)
return -EINVAL;
- }
cmd = container_of(header, typeof(*cmd), header);
ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
struct vmw_sw_context *sw_context,
SVGA3dCmdHeader *header)
{
- struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
+ struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
struct vmw_resource *srf;
struct vmw_resource *res;
enum vmw_view_type view_type;
uint32 sid;
} *cmd;
- if (unlikely(ctx_node == NULL)) {
- DRM_ERROR("DX Context not set.\n");
+ if (!ctx_node)
return -EINVAL;
- }
view_type = vmw_view_cmd_to_type(header->id);
if (view_type == vmw_view_max)
struct vmw_sw_context *sw_context,
SVGA3dCmdHeader *header)
{
- struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
+ struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
struct vmw_ctx_bindinfo_so binding;
struct vmw_resource *res;
struct {
} *cmd;
int i, ret, num;
- if (unlikely(ctx_node == NULL)) {
- DRM_ERROR("DX Context not set.\n");
+ if (!ctx_node)
return -EINVAL;
- }
cmd = container_of(header, typeof(*cmd), header);
num = (cmd->header.size - sizeof(cmd->body)) /
struct vmw_sw_context *sw_context,
SVGA3dCmdHeader *header)
{
- struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
+ struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
struct vmw_resource *res;
/*
* This is based on the fact that all affected define commands have
enum vmw_so_type so_type;
int ret;
- if (unlikely(ctx_node == NULL)) {
- DRM_ERROR("DX Context not set.\n");
+ if (!ctx_node)
return -EINVAL;
- }
so_type = vmw_so_cmd_to_type(header->id);
res = vmw_context_cotable(ctx_node->ctx, vmw_so_cotables[so_type]);
struct vmw_sw_context *sw_context,
SVGA3dCmdHeader *header)
{
- struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
+ struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
- if (unlikely(ctx_node == NULL)) {
- DRM_ERROR("DX Context not set.\n");
+ if (!ctx_node)
return -EINVAL;
- }
return 0;
}
struct vmw_sw_context *sw_context,
SVGA3dCmdHeader *header)
{
- struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
+ struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
struct {
SVGA3dCmdHeader header;
union vmw_view_destroy body;
struct vmw_resource *view;
int ret;
- if (!ctx_node) {
- DRM_ERROR("DX Context not set.\n");
+ if (!ctx_node)
return -EINVAL;
- }
ret = vmw_view_remove(sw_context->man,
cmd->body.view_id, view_type,
struct vmw_sw_context *sw_context,
SVGA3dCmdHeader *header)
{
- struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
+ struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
struct vmw_resource *res;
struct {
SVGA3dCmdHeader header;
} *cmd = container_of(header, typeof(*cmd), header);
int ret;
- if (!ctx_node) {
- DRM_ERROR("DX Context not set.\n");
+ if (!ctx_node)
return -EINVAL;
- }
res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXSHADER);
ret = vmw_cotable_notify(res, cmd->body.shaderId);
struct vmw_sw_context *sw_context,
SVGA3dCmdHeader *header)
{
- struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
+ struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
struct {
SVGA3dCmdHeader header;
SVGA3dCmdDXDestroyShader body;
} *cmd = container_of(header, typeof(*cmd), header);
int ret;
- if (!ctx_node) {
- DRM_ERROR("DX Context not set.\n");
+ if (!ctx_node)
return -EINVAL;
- }
ret = vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0,
&sw_context->staged_cmd_res);
if (ret)
return ret;
} else {
- if (!sw_context->dx_ctx_node) {
- DRM_ERROR("DX Context not set.\n");
+ struct vmw_ctx_validation_info *ctx_node =
+ VMW_GET_CTX_NODE(sw_context);
+
+ if (!ctx_node)
return -EINVAL;
- }
- ctx = sw_context->dx_ctx_node->ctx;
+
+ ctx = ctx_node->ctx;
}
res = vmw_shader_lookup(vmw_context_res_man(ctx),