drm/msm: allow zapfw to not be specified in gpulist
authorRob Clark <robdclark@chromium.org>
Sun, 12 Jan 2020 19:39:25 +0000 (11:39 -0800)
committerRob Clark <robdclark@chromium.org>
Mon, 13 Jan 2020 20:45:42 +0000 (12:45 -0800)
For newer devices we want to require the path to come from the
firmware-name property in the zap-shader dt node.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Jordan Crouse <jcrouse@codeaurora.org>
Reviewed-by: Bjorn Andersson <bjorn.andersson@linaro.org>
drivers/gpu/drm/msm/adreno/adreno_gpu.c

index 456bb5a..c146c3b 100644 (file)
@@ -79,9 +79,21 @@ static int zap_shader_load_mdt(struct msm_gpu *gpu, const char *fwname,
                ret = request_firmware_direct(&fw, fwname, gpu->dev->dev);
                if (ret)
                        fw = ERR_PTR(ret);
-       } else {
+       } else if (fwname) {
                /* Request the MDT file from the default location: */
                fw = adreno_request_fw(to_adreno_gpu(gpu), fwname);
+       } else {
+               /*
+                * For new targets, we require the firmware-name property,
+                * if a zap-shader is required, rather than falling back
+                * to a firmware name specified in gpulist.
+                *
+                * Because the firmware is signed with a (potentially)
+                * device specific key, having the name come from gpulist
+                * was a bad idea, and is only provided for backwards
+                * compatibility for older targets.
+                */
+               return -ENODEV;
        }
 
        if (IS_ERR(fw)) {
@@ -170,14 +182,6 @@ int adreno_zap_shader_load(struct msm_gpu *gpu, u32 pasid)
                return -EPROBE_DEFER;
        }
 
-       /* Each GPU has a target specific zap shader firmware name to use */
-       if (!adreno_gpu->info->zapfw) {
-               zap_available = false;
-               DRM_DEV_ERROR(&pdev->dev,
-                       "Zap shader firmware file not specified for this target\n");
-               return -ENODEV;
-       }
-
        return zap_shader_load_mdt(gpu, adreno_gpu->info->zapfw, pasid);
 }